In this article, we’ll learn start to finish about Visual Studio for Mac tools and debugging and how to start with console projects. So first, read my last article to know more about the installation process. When you are done with the installation, just go to your Mac Launchpad to show all applications or open Visual Studio from Application Finder.
You can deploy a .NET Core application either as a framework-dependent deployment, which includes your application binaries but depends on the presence of .NET Core on the target system, or as a self-contained deployment, which includes both your application and .NET Core binaries. For an overview of .NET Core application deployment, see .NET Core Application Deployment.
The following sections show how to use Microsoft Visual Studio to create the following kinds of deployments:
For information on using Visual Studio to develop .NET Core applications, see Prerequisites for .NET Core on Windows.
Framework-dependent deployment
Deploying a framework-dependent deployment with no third-party dependencies simply involves building, testing, and publishing the app. A simple example written in C# illustrates the process.
Along with your application's files, the publishing process emits a program database (.pdb) file that contains debugging information about your app. The file is useful primarily for debugging exceptions. You can choose not to package it with your application's files. You should, however, save it in the event that you want to debug the Release build of your app.
Deploy the complete set of application files in any way you like. For example, you can package them in a Zip file, use a simple
copy command, or deploy them with any installation package of your choice. Once installed, users can then execute your application by using the dotnet command and providing the application filename, such as dotnet fdd.dll .
In addition to the application binaries, your installer should also either bundle the shared framework installer or check for it as a prerequisite as part of the application installation. Installation of the shared framework requires Administrator/root access since it is machine-wide.
Framework-dependent deployment with third-party dependencies
Deploying a framework-dependent deployment with one or more third-party dependencies requires that any dependencies be available to your project. The following additional steps are required before you can build your app:
Note that a framework-dependent deployment with third-party dependencies is only as portable as its third-party dependencies. For example, if a third-party library only supports macOS, the app isn't portable to Windows systems. This happens if the third-party dependency itself depends on native code. A good example of this is Kestrel server, which requires a native dependency on libuv. When an FDD is created for an application with this kind of third-party dependency, the published output contains a folder for each Runtime Identifier (RID) that the native dependency supports (and that exists in its NuGet package).
Self-contained deployment without third-party dependencies
Deploying a self-contained deployment with no third-party dependencies involves creating the project, modifying the csproj file, building, testing, and publishing the app. A simple example written in C# illustrates the process. You begin by creating, coding, and testing your project just as you would a framework-dependent deployment:
Once you've finished debugging, you can publish your self-contained deployment:
After you've debugged and tested the program, create the files to be deployed with your app for each platform that it targets.
To publish your app from Visual Studio, do the following:
Along with your application's files, the publishing process emits a program database (.pdb) file that contains debugging information about your app. The file is useful primarily for debugging exceptions. Microsoft office 2010 torrent. You can choose not to package it with your application's files. You should, however, save it in the event that you want to debug the Release build of your app.
Deploy the published files in any way you like. For example, you can package them in a Zip file, use a simple
copy command, or deploy them with any installation package of your choice.
The following is the complete csproj file for this project.
After you've debugged and tested the program, create the files to be deployed with your app for each platform that it targets. This involves creating a separate profile for each target platform.
For each platform that your application targets, do the following:
Repeat these steps to define any additional target platforms that your application targets.
Visual Studio For Mac Console App
You've configured your profiles and are now ready to publish your app. To do this:
Note that each target location (in the case of our example, binreleasenetcoreapp2.1publishprofile-name contains the complete set of files (both your app files and all .NET Core files) needed to launch your app.
Along with your application's files, the publishing process emits a program database (.pdb) file that contains debugging information about your app. The file is useful primarily for debugging exceptions. You can choose not to package it with your application's files. You should, however, save it in the event that you want to debug the Release build of your app.
Deploy the published files in any way you like. For example, you can package them in a Zip file, use a simple
copy command, or deploy them with any installation package of your choice.
The following is the complete csproj file for this project.
In addition, Visual Studio creates a separate publishing profile (*.pubxml) for each platform that you target. For example, the file for our linux profile (linux.pubxml) appears as follows:
Self-contained deployment with third-party dependencies
Deploying a self-contained deployment with one or more third-party dependencies involves adding the dependencies. The following additional steps are required before you can build your app:
The following is the complete csproj file for this project:
Visual Studio
When you deploy your application, any third-party dependencies used in your app are also contained with your application files. Third-party libraries aren't required on the system on which the app is running.
Note that you can only deploy a self-contained deployment with a third-party library to platforms supported by that library. This is similar to having third-party dependencies with native dependencies in your framework-dependent deployment, where the native dependencies won't exist on the target platform unless they were previously installed there.
See also
Visual Studio / Download and Installation / Hello World in C++ using Visual Studio 2017
Thank you for downloading Visual Studio and starting your first C++ journey!
Troubleshooting:
If the console window closes immediately, you need to set the breakpoint in step 8.
Zoom to mouse app for mac. If you are on Windows 8.1, you need to re-run the installer for Visual Studio, click modify, select languages, and choose C++.
Congratulations on your first C++ project!
Last updated on April 5, 2019
Thank you!
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